AI Insights · Timothy · July 2021
Top 5 Platformer Games on Android in Qatar Q2 2021
Explore the performance of the top 5 platformer games on Android in Qatar for Q2 2021, with insights on weekly downloads, revenue, and active users.
In the second quarter of 2021, the platformer game category on Android in Qatar saw varying trends in downloads, revenue, and active users. Here’s a closer look at the performance of the top 5 games in this category, based on data from Sensor Tower.
Crash Bandicoot: On the Run! from King experienced a peak in weekly revenue of approximately $1.4K in mid-April. However, revenue saw a significant decline towards the end of the quarter. Weekly downloads started strong with nearly 4K in late March but dropped steadily to around 286 by the end of June. The game’s active users also saw a decline from over 11.8K in early April to around 3.2K by the end of June.
Subway Surfers by SYBO Games maintained a steady increase in weekly downloads, reaching around 1.8K by the end of June. Weekly revenue fluctuated, peaking at approximately $775 in mid-June. Active users remained relatively stable, ranging from around 19.4K to 20.7K throughout the quarter.
Talking Tom Gold Run from Outfit7 Limited showed a steady increase in weekly downloads, reaching about 1.5K by the end of June. Weekly revenue peaked at around $199 in mid-April. Active users increased steadily from approximately 9.5K at the start of the quarter to around 12.7K by the end of June.
Talking Tom Hero Dash, also by Outfit7 Limited, had its weekly downloads peak at around 1.3K in mid-May. Weekly revenue saw a peak of approximately $131 in mid-May. Active users showed an increase from around 8.8K at the start of the quarter to approximately 11.3K in mid-May but later declined to around 8.7K by the end of June.
Miraculous Ladybug & Cat Noir from CrazyLabs LTD saw a gradual decline in weekly downloads, from about 650 in mid-May to around 202 by the end of June. Weekly revenue remained relatively stable, with minor fluctuations, peaking at around $54 in the last week of June. Active users decreased from around 4K in mid-May to approximately 2.4K by the end of June.
These trends highlight the dynamic nature of the mobile gaming market in Qatar. For more detailed insights and data, visit Sensor Tower.